21. Artificial intelligence for games
Author: / Ian Millington
Library: Central Library, Center of Documentation and Supply of Scientific Resources (East Azarbaijan)
Subject: Computer games, Programming,Computer animation,Artificial intelligence
Classification :
QA76
.
76
.
C672
,
M549
2006


22. Artificial intelligence for games
Author: Millington, Ian.
Library: Central Library and Information Center of Ferdowsi University of Mashhad (Khorasan Razavi)
Subject: Programming ، Computer games,، Computer animation,، Artificial intelligence
Classification :
QA
76
.
76
.
C672
M549
2006


23. Artificial intelligence for games
Author: Millington, Ian
Library: Central Library and Documents Center of Industrial University of Khaje Nasiredin Toosi (Tehran)
Subject: Programming ، Computer games,، Computer animation,، Artificial intelligence
Classification :
QA
76
.
76
.
C672
M549


24. Beginning 3D game assets development pipeline :
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: dimensional display systems ; Computer animation ; Maya (Computer file) ; Unity (Electronic resource) ; -Computer games ; Programming ; Video games ; Design ; Three

25. Beginning game programming with Flash /
Author: Lakshmi Prayaga & Hamsa Suri.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Flash (Computer file),Flash (Computer file),Flash (Computer file),Computer animation.,Computer games-- Programming.,Computer animation.,Computer animation.,Computer games-- Programming.,Computer games-- Programming.,GAMES-- Video & Electronic.
Classification :
TR897
.
7
.
P695
2008eb


26. Blueprints Visual Scripting for Unreal Engine :
Author: Brenden Sewell
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation,Computer games-- Design,Computer games-- Programming,Three-dimensional modeling,UnrealScript (Computer program language)
Classification :
QA76
.
76
.
C672


27. Box2d for Flash games
Author: Emanuele Feronato
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation-- Mathematics,Computer games-- Programming,Physics-- Data processing
Classification :
QA76
.
76
.
C672
P36
2012


28. Build an HTML5 game :
Author: by Karl Bunyan
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Cascading style sheets,Computer games-- Programming,HTML (Document markup language),JavaScript (Computer program language),Web applications
Classification :
QA76
.
76
.
C672
B856
2015


29. Build an HTML5 game :
Author: by Karl Bunyan
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Cascading style sheets,Computer games-- Programming,HTML (Document markup language),JavaScript (Computer program language),Web applications
Classification :
QA76
.
76
.
C672
B856
2015


30. C++ game development by example :
Author: Siddharth Shekar.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: C++ (Computer program language),Computer games-- Design.,Computer games-- Programming.,Object-oriented programming languages.,C++ (Computer program language),Computer games-- Design.,Computer games-- Programming.,Object-oriented programming languages.

31. Character animation with Direct3D /
Author: Carl Granberg.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Direct3D.,Direct3D.,Direct3D.,Computer animation.,Human figure in art-- Computer programs.,Video game characters.,Computer animation.,Computer animation.,COMPUTERS-- Programming-- Games.,Human figure in art-- Computer programs.,Human figure in art-- Computer programs.,Video game characters.,Video game characters.
Classification :
TR897
.
7
.
G72
2009eb


32. Character rigging and advanced animation :
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Programming. ;

33. Cocos2d-x by example beginner's guide
Author:
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Application software-- Development,C++ (Computer program language),Computer animation,Computer games-- Programming,Free computer software,Tablet computers-- Programming
Classification :
QA76
.
76
.
C672
.
E5445
2013


34. Core HTML5 canvas
Author: David Geary
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation,Computer games-- Programming,HTML (Document markup language)
Classification :
QA76
.
76
.
H94
C66
2012


35. 3D game programming all in one /
Author: Kenneth C. Finney.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer graphics.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
2004eb


36. 3D games : animation and advanced real-time rendering
Author: Watt, Alan H., 1942-
Library: Central Library and Document Center of Isfahan University (Esfahan)
Subject: Computer games -- Programming ► Computer graphics
Classification :
W344c

37. 3D graphics for game programming
Author: / JungHyun Han
Library: Central Library, Center of Documentation and Supply of Scientific Resources (East Azarbaijan)
Subject: Computer games--Programming,Computer graphics
Classification :
QA76
.
76
.
C672
,
H3517
2011


38. 3D graphics with XNA game studio 4.0 :
Author:
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Microsoft XNA (Computer file),Microsoft XNA (Computer file),Microsoft XNA (Computer file),Computer games-- Programming.,Computer graphics.,Three-dimensional display systems.,Computer games-- Programming.,Computer graphics.,Dreidimensionale Computergrafik,GAMES-- Video & Electronic.,Three-dimensional display systems.,XNA Game Studio 4.0
Classification :
QA76
.
76
.
C672
J34
2010eb


39. Flash MX 2004 games :
Author: Nik Lever.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Flash (Computer file),Flash (Computer file),Computer games-- Programming.,Computer games-- Programming.,COMPUTERS-- Digital Media-- General.,COMPUTERS-- Interactive & Multimedia.,COMPUTERS-- Web-- Site Design.,COMPUTERS-- Web-- User Generated Content.
Classification :
QA76
.
575
.
L48
2004eb


40. Flash 5 cartoons and games f/x & design
Author: / Bill Turner, James Robertson, Richard Bazley
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming,Computer animation,Flash (Computer file)
Classification :
QA76
.
76
.
C672
,
T87
2001

